KILLER WOLF'S PROFILE
Killer Wolf
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When you're bound by your own convictions, a discipline can be your addiction.
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Guess that game!
The dog part makes me think Fable 2, but I can't really remember enough of the game to know if underground demons were a big part of it... aside from early on with the Hobbes, so I'm probably wrong.
Black Materia: Final Fantasy VII
I also liked 'Cid', but that might just be because of the line "this emo kid and his friends jacked my ride."
Black Materia: Final Fantasy VII
The last track was actually pretty solid, but most of the others I listened to sounded kind of weak to me. The standout worst one had to be the first Don Corneo track though.
It did remind me of a friend of mine who used to be a local underground rapper back when we started college. He sampled street fighter two and Tekken music/sound effects. I remember one track was called World Champion. I'm going to try to see if I can dig up any of his stuff... although it has been over ten years, a couple of which I spent more or less living out of a car, so no promises.
It did remind me of a friend of mine who used to be a local underground rapper back when we started college. He sampled street fighter two and Tekken music/sound effects. I remember one track was called World Champion. I'm going to try to see if I can dig up any of his stuff... although it has been over ten years, a couple of which I spent more or less living out of a car, so no promises.
Discussing Replay Value
Back when my computer was still somewhat top-of-the-line, I would always buy the PC version of a game over the console version strictly for replay purposes. Usually, PC games are easier to cheat in, and mod communities pop up quickly around certain games.
The cheating thing needs to be explained a bit better. The first one or two times I play through a game, I play by the rules. I experience the game the way they meant for me to, and usually have a blast with it. When I come back to it again later, I really just want to have fun. After the fourth or fifth time I beat KOTOR/KOTOR2, I started cheating the stats of my character on successive replays... unless I was running it with a new mod I'd just downloaded, then I was back to the by the rules experience.
At one point, I had so many mods for the first Max Payne that I could play it every day for a week and not have the same experience twice.
But that wasn't replay built by the developer, it was consumer based content. Outside of multi-player maps, and games designed to make an allowance for it, I don't see this type of expanding content working in the console market. As it is, I'm already sick of having to get large portions of a game I already paid for as dlc.
I noticed in a recent topic someplace else about Deus Ex Human Revolution that there is a trend now to buy games new, beat them, and turn right around and sell them. The justification was that by the time the player wants to play the game again, a sequel should be out. I try to stifle the horror that comes to mind when I consider what my gaming life would have been like if I'd taken that approach to the FIRST Deus Ex!
Speaking of which, Deus Ex is the pinnacle of game design for me in just about every respect. It allowed players to approach things in a variety of different ways, yet it didn't really beat you over the head for not finding every secret. (Although making an underwater specialist was kind of a bad idea since it didn't come up all that often, but boy when it did, you could kick some serious... flipper?)
To this day, or at least up to the most recent time I ran through it, I ALWAYS find something new in Deus Ex. A password I missed before, a new way to handle a situation, a conversation I overhear, etc. Hell, because I always took Paul's advice about the window, I didn't even know he could be kept alive until the first time I played the sequel!
This comes back to my cheating thing also. The fact that after the upteenth time I played Deus Ex I decided to console command myself a stack of weapon upgrades that turned my stealth pistol into a bottomless pit of laser dot sniping death from half a mile away did nothing to detract from my enjoyment of the game. Having souped up guns or augs didn't really have an effect on whether or not I realized you could killphrase Gunther the same way you did Anna, or that it was kind of funny to "beat" Simons in a track and field match instead of a battle to the death. If anything, they made the game easier to come back to and enjoy. To this day, I will buy any Deus Ex related property on speculation, purely because of how much fun I had with the original. I even played through Invisible War multiple times as a courtesy to DE and actually got to a point where I found it enjoyable enough on its own merits! I think I even played Project Snowblind a couple of times through, although there really wasn't much reason after the first trip, other then trying no-aug and "only this gun" runs.
The cheating thing needs to be explained a bit better. The first one or two times I play through a game, I play by the rules. I experience the game the way they meant for me to, and usually have a blast with it. When I come back to it again later, I really just want to have fun. After the fourth or fifth time I beat KOTOR/KOTOR2, I started cheating the stats of my character on successive replays... unless I was running it with a new mod I'd just downloaded, then I was back to the by the rules experience.
At one point, I had so many mods for the first Max Payne that I could play it every day for a week and not have the same experience twice.
But that wasn't replay built by the developer, it was consumer based content. Outside of multi-player maps, and games designed to make an allowance for it, I don't see this type of expanding content working in the console market. As it is, I'm already sick of having to get large portions of a game I already paid for as dlc.
I noticed in a recent topic someplace else about Deus Ex Human Revolution that there is a trend now to buy games new, beat them, and turn right around and sell them. The justification was that by the time the player wants to play the game again, a sequel should be out. I try to stifle the horror that comes to mind when I consider what my gaming life would have been like if I'd taken that approach to the FIRST Deus Ex!
Speaking of which, Deus Ex is the pinnacle of game design for me in just about every respect. It allowed players to approach things in a variety of different ways, yet it didn't really beat you over the head for not finding every secret. (Although making an underwater specialist was kind of a bad idea since it didn't come up all that often, but boy when it did, you could kick some serious... flipper?)
To this day, or at least up to the most recent time I ran through it, I ALWAYS find something new in Deus Ex. A password I missed before, a new way to handle a situation, a conversation I overhear, etc. Hell, because I always took Paul's advice about the window, I didn't even know he could be kept alive until the first time I played the sequel!
This comes back to my cheating thing also. The fact that after the upteenth time I played Deus Ex I decided to console command myself a stack of weapon upgrades that turned my stealth pistol into a bottomless pit of laser dot sniping death from half a mile away did nothing to detract from my enjoyment of the game. Having souped up guns or augs didn't really have an effect on whether or not I realized you could killphrase Gunther the same way you did Anna, or that it was kind of funny to "beat" Simons in a track and field match instead of a battle to the death. If anything, they made the game easier to come back to and enjoy. To this day, I will buy any Deus Ex related property on speculation, purely because of how much fun I had with the original. I even played through Invisible War multiple times as a courtesy to DE and actually got to a point where I found it enjoyable enough on its own merits! I think I even played Project Snowblind a couple of times through, although there really wasn't much reason after the first trip, other then trying no-aug and "only this gun" runs.
Let's PLay THree the Hard Way
I tried watching, because I've heard about the game before but could never be bothered to download it, but I had to give up since it felt like my ears were being raped by an army of cacti. Condenser mic anyone?
Final Fantasy Essence
No game is ever "perfect." I don't think anyone would expect a demo to be perfect, either. The more eyes you get on your work, the more likely you are to find things that will need fixing. The more problems people find, the better the end product is.
I understand you not wanting your resources to get scattered to the four winds, but with the level of work that seems to have gone into this project over the years, I sincerely doubt anyone could rip your art and slap together a project with it that would "threaten" your release. Also, as high a profile as your game has achieved thus far, I think it would be pretty hard for someone to pass your stuff off as their own work. Just my two cents, of course.
I've been looking forward to seeing how this turns out for a while, so I do hope you get the major issues sorted out soon so we can see a release =)
I understand you not wanting your resources to get scattered to the four winds, but with the level of work that seems to have gone into this project over the years, I sincerely doubt anyone could rip your art and slap together a project with it that would "threaten" your release. Also, as high a profile as your game has achieved thus far, I think it would be pretty hard for someone to pass your stuff off as their own work. Just my two cents, of course.
I've been looking forward to seeing how this turns out for a while, so I do hope you get the major issues sorted out soon so we can see a release =)
What are you thinking about right now?
Guitar Musings, courtesy of the Wolf
Well, I like my Mockingbird because of its low action and heavy duty tuners. That tuning is pretty slack, so none of my other electrics sounded quite right with it. Since this was always my "metal" guitar, I had it strung with really heavy strings, which manage to maintain the tuning pretty well. The only downside is that my little practice amp really doesn't do justice to its tone.
What are you thinking about right now?
author=chana
28? so what, maybe you're fed up with empy relationships or it's just, naturally, not your thing, as well as feeling things very strongly is.
That is pretty much it. I would like for my next relationship to be one that lasts, instead of one that is seemingly just there to kill a couple of months, or something that is just settled upon out of convenience. I also know who I would like it to be with, which is kind of the problem. The last couple of girls I dated all had basically the same problem, they either reminded me of her too much, or not enough.













